
復古未來主義風格 包浩司
好來鄔電影的敘事公式;
戲劇性 意識张力
特效 使敘事更具說服力
人類獨特性 人類 與非人
空間 時間 大小
手法-製造趣味 娛樂
真實世界 虛擬世界
失去對真實的辨認能力
觀影經驗
電視 電影
配樂 營造氣氛 提供環境
學習過程本來就在嘗試錯誤中進行
奇觀
音效
邪惡企業的陰謀
書籍閱讀
As products and experiences become more complicated or gain new capabilities, designers face new challenges in helping users use them effectively.
Often, new technologies are complex to their intended users. Interaction design aims to minimize the learning curve and increase the accuracy and efficiency of task completion, without diminishing the value of a product's useful functionality. The objective is to lead to less frustration, higher productivity, and higher satisfaction for users.
Interaction design attempts to improve the usability and experience of the object or system, by first researching and understanding certain users' needs and then designing to meet and exceed these needs.